RETRO GAMING & COMPUTING
ACM SIGGRAPH MAGAZINE
Graphics on the Wayback Machine, Vol.32 No.2 May 1998
Article on my experience developing graphics for the even-then ancient ColecoVision game system.
ATARI HQ
My detailed analysis of two 3rd-wave game consoles demonstrating how difficult it is to such 1 to 1 comparisons.
GAME MAPS
I created these to illustrate how two early home video games were laid out w/o regards for real world map logic.
A.N.A.L.O.G. Computing
My first paid professionally published magazine article about drawing graphics on 16-bit home computers.
INTERVIEWS
See the Interviews page (LINK)